Master wands [ accepted ]
3 posters
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Master wands [ accepted ]
well, seen as though dbolts hit like 50, whips hit like 50 aswell, so why not have a master wand in the store to buy and say increases max hit of magic by like +3?
Piggie
~Bella
Piggie
~Bella
`Bella`- Posts : 47
Join date : 2010-02-04
Age : 31
Location : UK
Re: Master wands [ accepted ]
HMM a new magic items seems about right,
ALTHOUGH i dont want it to be overpowerfull
ALTHOUGH i dont want it to be overpowerfull
Satan666- Admin
- Posts : 62
Join date : 2010-02-03
Re: Master wands [ accepted ]
+3 isnt to powerful!! only makes max like 43, and if you add the extra 50hp on
~Bella
~Bella
`Bella`- Posts : 47
Join date : 2010-02-04
Age : 31
Location : UK
Re: Master wands [ accepted ]
Seems like mage can use a boost.
i dont think i'll be adding 150 hp dont see why =[
i dont think i'll be adding 150 hp dont see why =[
Satan666- Admin
- Posts : 62
Join date : 2010-02-03
Re: Master wands [ accepted ]
because DM's are to shorttttt
~Bella
~Bella
`Bella`- Posts : 47
Join date : 2010-02-04
Age : 31
Location : UK
Re: Master wands [ accepted ]
ermm... i reckon you can add another range then, we should keep all the combat types the same, don't make it unbalanced.
Nice idea though
Pur3 4 4rch1
~Head Gwi Admin
Nice idea though
Pur3 4 4rch1
~Head Gwi Admin
Pur3_4_4rch1- Posts : 14
Join date : 2010-02-04
Re: Master wands [ accepted ]
This was build in the bot.
Satan666- Admin
- Posts : 62
Join date : 2010-02-03
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