Halp! SPOILER.
2 posters
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Halp! SPOILER.
on *:TEXT:.commands*:#: {
msg $nick !Pikachu !Squirtle !Charmander !Bulbasaur !Charizard !venasaur !Charmeleon !Wartortle !Blastoise
}
on *:TEXT:!dm:#: {
if (!%dm) {
set %player1 $nick
set %dm oneplayer
msg $chan 4 $+ $nick 15has started a deathmatch, want to accept their 4challange15? type 4!dm.
}
Yes i know its no where near finished but when someone types !dm nothing happens.
msg $nick !Pikachu !Squirtle !Charmander !Bulbasaur !Charizard !venasaur !Charmeleon !Wartortle !Blastoise
}
on *:TEXT:!dm:#: {
if (!%dm) {
set %player1 $nick
set %dm oneplayer
msg $chan 4 $+ $nick 15has started a deathmatch, want to accept their 4challange15? type 4!dm.
}
Yes i know its no where near finished but when someone types !dm nothing happens.
`Bella`- Posts : 47
Join date : 2010-02-04
Age : 30
Location : UK
Re: Halp! SPOILER.
- Code:
on *:TEXT:.commands*:#:{
msg $nick !Pikachu !Squirtle !Charmander !Bulbasaur !Charizard !venasaur !Charmeleon !Wartortle !Blastoise
}
on *:TEXT:!dm:#: {
if (!%dm) {
set %player1 $nick
set %dm oneplayer
msg $chan 4 $+ $nick 15has started a deathmatch, want to accept their 4challenge15? type 4!dm.
}
if (%player1) && (%dm == oneplayer) && ($nick != %player1) {
set %player2 $nick
set %dm twoplayers
msg $chan 4 $+ $nick 15has accepted4 %player1 15's challenge
}
}
Re: Halp! SPOILER.
on *:TEXT:!commands*:#: {
notice $nick 8,1!Pikachu 12,1!Squirtle !Wartortle !Blastoise 4,1!Charmander !Charmeleon !Charizard 3,1!Bulbasaur !Ivysaur !Venasaur
}
on *:TEXT:!dm:#: {
if (!%dm) {
set %player1 $nick
set %dm oneplayer
set %hp1 99
msg 7,15$chan $nick has started a deathmatch, type !dm to accept.
}
if (%player1) && (%dm == oneplayer) && ($nick != %player1) {
set %player2 $nick
set %dm twoplayers
set %hp2 99
var %o $r(0,1)
set %turn $+(player,%o)
msg 7,15$chan $nick has accepted %player1 challenge | $+(%,%turn) gets the first turn.
}
}
notice $nick 8,1!Pikachu 12,1!Squirtle !Wartortle !Blastoise 4,1!Charmander !Charmeleon !Charizard 3,1!Bulbasaur !Ivysaur !Venasaur
}
on *:TEXT:!dm:#: {
if (!%dm) {
set %player1 $nick
set %dm oneplayer
set %hp1 99
msg 7,15$chan $nick has started a deathmatch, type !dm to accept.
}
if (%player1) && (%dm == oneplayer) && ($nick != %player1) {
set %player2 $nick
set %dm twoplayers
set %hp2 99
var %o $r(0,1)
set %turn $+(player,%o)
msg 7,15$chan $nick has accepted %player1 challenge | $+(%,%turn) gets the first turn.
}
}
`Bella`- Posts : 47
Join date : 2010-02-04
Age : 30
Location : UK
Re: Halp! SPOILER.
- Code:
on *:TEXT:!commands*:#: {
notice $nick 8,1!Pikachu 12,1!Squirtle !Wartortle !Blastoise 4,1!Charmander !Charmeleon !Charizard 3,1!Bulbasaur !Ivysaur !Venasaur
}
on *:TEXT:!dm:#: {
if (!%dm) {
set %player1 $nick
set %dm oneplayer
set %hp1 99
msg $chan 7,15 $nick has started a deathmatch, type !dm to accept.
}
if (%player1) && (%dm == oneplayer) && ($nick != %player1) {
set %player2 $nick
set %dm twoplayers
set %hp2 99
var %o $r(1,2)
set %turn $+(player,%o)
msg $chan 7,15 $nick has accepted %player1 challenge | $iif(%turn == player1,%player1,%player2) gets the first turn.
}
}
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